According to a new video Tim Cain posted on the history of Vault Boy, original tabletop publishing partner Steve Jackson ...
"Art and technology constantly changing makes the whole industry unstable." ...
"Art and technology constantly changing makes the whole industry unstable." ...
Vault Boy was also part of why the Fallout devs split with the GURPS system ...
The co-creator says the thing people overlook about the original isn’t the writing or the setting. It’s that everyone questioned everyone, hard, and nobody let a bad idea through to be polite. Tim ...
What made the original Fallout RPG so great wasn't just its dark humor or apocalyptic setting or branching choices, according to co-creator Tim Cain. What made Fallout great was actually how it was ...
The Fallout games and subsequent series wears its inspirations proudly, including this sci-fi fantasy film starring Ron ...
The post-apocalyptic RPG Fallout has a lot of famous iconography, but I'd argue none more so than Vault Boy.
The 1990s was a time of innovation, and these PC titles were making strides in open-world game design.
Depuis le premier jeu, sorti en 1997, Fallout est devenu une franchise qui compte plusieurs jeux et une série télé. Certains de ses éléments sont même devenus cultes, comme sa mascotte, le Vault Boy.