Like the SimCity titles before it, SimCity was a single-player game, but it was designed as an always-online experience. At the launch of the game in early March 2013, hundreds of thousands of people ...
Max has loved video games ever since he booted up his friend's N64 and played Mario Kart. He quickly spent all his allowance on any game he could get his hands on, and spent hours playing a dusty PS2.
The latest version of SimCity didn't quite hit expectations, in case you missed it at the time. Excitingly received by a massive community, it almost immediately fell over thanks to an always-online ...
Cities Skylines 2 Steam reviews are already down to 'mixed' as the new city builder from Paradox and Colossal Order divides players, owing to a number of performance and technical problems. Although ...
SimCity 5, after a ten-year sabbatical from SimCity 4, excluding of course EA’s 2007 release of the SimCity Societies aberration (which any Sim fan knows just doesn’t count), hit retail shelves last ...
Max has loved video games ever since he booted up his friend's N64 and played Mario Kart. He quickly spent all his allowance on any game he could get his hands on, and spent hours playing a dusty PS2.
Yes, the disaster of SimCity did help bring Cities: Skylines to market. Cities Skyline developer Colossal Order has a city builder in mind ever since the company was founded in 2009. Speaking to PC ...
Maxis has announced it has an entire development team "exploring" an offline mode for SimCity. In a new blog post detailing the state of the game, general manager Patrick Buechner explained that an ...
My favorite thing about SimCity has always been watching the rippling effects of my experimental choices. There have been eight bug-fixing updates since its infamous launch, and now all those many ...
One morning a month, Park Slope dad and erudite funnyman John Hodgman pours himself a cup of coffee and sits at his computer to do what he says is his favorite activity on earth: building a highly ...
I'm PCMag's managing editor for consumer electronics, overseeing an experienced team of analysts covering smart home, home entertainment, wearables, fitness and health tech, and various other product ...
Most game genres have a progenitor, a "first" that sets the wheels in motion for all the subsequent games that share its basic characteristics. Sometimes, debates over which game really and truly ...
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