In September 2026, a quiet yet definitive tectonic shift occurred in the world of GPU programming. NVIDIA announced a groundbreaking toolchain that allows GPU kernels to be written directly in Rust ...
NVIDIA just released new Game Ready and Studio drivers, version 616.56 WHQL. See what's included in both versions: ...
NVIDIA introduces CUDA Rust with SIMT and Tile tracks, enabling native GPU programming in Rust. Early-stage but pivotal for Rust ecosystem growth.